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[Preview]
[Explanation]
This resource will let your players work hard and enjoy.
Players have to go to the location marked on the map and press a button "START WORKING". They will get a can and farmer clothing after and on the map, they will see location where you they start your work.
When done, employees can press a button "LEAVE" to quit the job.
There is 3 different levels in this job, and every one of them can do something special:
When script is started, 6 tractors will be spawned (can be set uped). Only level 2 employees will be able to drive them, if player is not level 2 employee or is not employed, tractor will be frozen.
Players receive XP per fertilized bed and treated plant in the garden. XP add for fertilized bed and treated plant can be set uped in the config file, as well as XP needed for leveling up to level 2 and level 3.
When treating plants in the garden, players will not always get the seeds, there is chance that can be set uped of getting the seed. Full watering can can handle 10 plants until empty.
On level 2 job, employees will get 20$ per fertilized bed, and will be charged certain amount of money (set uped in the config file) every time they fix the cultivator, cultivator can handle 20 beds until broken.
After leveling up on level 3, employees will get new marker on the map - Seeds Market. Their job is to buy seeds from employees and sell them on the market. Still, they can treat plants or work with fartilize beds.
The main income from the farming job are seeds. You get them randomly when you treat plants in garden. There is 4 types of seeds:
In the config file developers can set up:
Farming Job UI's are fully responsive.
[Config File]
This resource is using the Asset Escrow system.
Click here to know more about it.
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